Monday May 18 1998 =========================== Title : Waiting to Die Filename : wait.bsp wait2.bsp wait3.bsp Author : Marty Howe Email Address : marty@sympac.com.au Description : Single player Quake2 Episode (3 map unit) Additional Credits to : Jonny Gordon and Zero Gravity Entertainment. id software for Q2. Everybody i've met on the internet. All the helpful people on the Quake Editing newsgroup and various level sites. The Quakemap Hotel. My cat. Other Levels by Author : Heroic Bloodshed (Quake2 Episode) Exterior Infiltration (Quake2 Single Player) Destiny (Quake2 single player) Prelude (Q2 deathmatch) The Forgotten Experiment (The Coven DM Pack) End of Time (Quake - single player) Prey2 (Quake - single player) The Disturbed (Quake - single player) Horror Erotique (Quake - single player) Quake Map Hotel http://www.planetquake.com/hotel Single Player Quake2 heaven http://www.planetquake.com/spq2 Visit the ultimate map makers archive http://www.planetquake.com/24/ Akumas Single Player Quake2 http://www.telefragged.com/spq2 Talons Strike http://www.planetquake.com/talon A world of Quake2 http://www.quake2.com/awoq2/ The Fugue (SPQ2 reviews) http://www.geocities.com/TimesSquare/Arena/4544/ Crashs Quake2 pages http://www.quake2.com/crash/ Trespasser SPQ2 reviews http://www.frag.com/trespasser/ ================================================================ * Play Information * Single Player : Yes Yes Yes Cooperative : No Deathmatch : No Difficulty Settings : Yes New Sounds : No New Graphics : No Demos Replaced : None Base : New level from scratch Editor(s) used : WorldCraft 1.6 Known Bugs : Build Time : Bout 3 Weeks A cuppla days for final compiles Texture Wad used : Quake2 textures Compile machine : Pentium 133 72Mb RAM Put all the files in your quake2/baseq2/maps directory (create if neccessary) and at the console type "map wait". Mission Objective: You are aboard a Prison Ship awaiting execution.Your mission is to escape the Prison ship, gain a Security Pass from the Execution Facility and steal a Strogg Ship docked in a Hangar Installation. All this in time for lunch. You can email me concerning this 3 level unit at marty@sympac.com.au * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO marty@sympac.com.au This file (wait.zip containing wait.bsp,wait2.bsp, wait3.bsp and wait.txt),or any derivative works thereof, may not be sold or redistributed for profit in any way without express written permission of the author. This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines). You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and (3) this copyright notice and the following disclaimer remain attached. Disclaimer: This file is provided by the author "as is", and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In absolutely no event shall the authors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of the information herein contained, even if advised of the possibility of such damage. Please respect my position as to not allowing distribution on a cd-rom of any and all type. Certain companies (Actura and Head Games) tend to 'net scrape' and then profit from the work of others without obtaining permission. Stop reading this.